Classes

Builds and Scenes
Class 10 8th January 2025

Builds and Scenes

In this final class we are exploring how to make builds. But also a lot of input on Quality Settings, Polish Levels, tips on outreach,...

unity builds game
2D in Godot
Class 9 18th December 2025

2D in Godot

A taster class for Godot Engine. We explore sprites & 2D, sprite animation, player movement, text and audio with this cool open source engine.

sprites 2D godot
Real world input & output
Class 8 11th December 2025

Real world input & output

A short look at particles. Then we will create circuits using a Microcontroller. Then connect to Unity for Input and Output!

particles physicalComputing microcontroller
Making things look good
Class 7 3rd December 2025

Making things look good

In order to polish our games up, we talked about setting up lights, baking lighting and image effects in the Univeral Render Pipeline.

lighting imageFX
Audio, Teleportation & Game Feel
Class 6 27th November 2025

Audio, Teleportation & Game Feel

We continue by looking at what Game Feel is defined as and how we can use it in our games. There are 2 additional scenarios including a game where you can click to play audio and teleport by entering Triggers.

coding audio trigger
3 Practical Game Scenarios
Class 5 20th November 2025

3 Practical Game Scenarios

In this class we look at games as feedback loops - Input, Storage, Output. We then go through 3 scenarios where we learn about Player Input, Collision Handling and Trigger Handling and create 3 small games! These scenarios are some of the most common scenarios in game development.

coding physics
Prefabs, Physics, Game Logic
Class 4 6th November 2025

Prefabs, Physics, Game Logic

(Double Block) In this class we finalize mastery of prefabs. A short detour to Shaders, just so we know when to use them. We make our own physics based objects with collisions and gravity. Then we start modifying then writing our own scripts. A lot of stuff!

prefabs physics coding
Materials, Prefabs, 3D Meshes
Class 3 30th October 2025

Materials, Prefabs, 3D Meshes

Some advanced tricks for Pro Builder, Materials, Importing and Exporting 3D meshes, and most importantly - Prefabs!

prefabs materials meshes probuilder
Level Design & Pro Builder
Class 2 23rd October 2025

Level Design & Pro Builder

We build some levels, also we talk about World Building and blocking out levels as a methodology of level design. Parenting, Pivot Points, Global vs. Local, Pro Builder, World Building

leveldesign probuilder
Theory & Unity Fundamentals
Class 1 16th October 2025

Theory & Unity Fundamentals

What is a game engine? Unity Windows, Parenting, Materials, Scenes, Game Objects, Components, Ducks that rotate, meow and eject candy!

theory components
Preliminary Meeting
Class 0 9th October 2025

Preliminary Meeting

Installing Unity & Importing Unity Package

import engine

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