Petit oiseau

The goals of this game were to allow the player to explore an intriguing environment that they change through direct and indirect choices and interactions.
Conveying a narrative while giving the player agency was the challenge.
This project was developed in Tracy Fullerton’s “Design for Interactive Media” class at the University Of Southern California.

Developed in collaboration with Gabriela Purri R. Gomes and Stephanie Henderson.

Try it here (155mb):

Windows

Mac